Recently I was converting a whole open world terrain to MicroSplat, which enhances the look of the terrain and optimizes it. The terrain I was working with had more than 10 chunks and all had different orders of terrain layers. Normally, you would use a Terrain Layer Profile so that every terrain has the same […]
Efe Kaan Altas Blog
Welcome to WordPress. This is your first post. Edit or delete it, then start writing! Welcome to WordPress. This is your first post. Edit or delete it, then start writing!
17/07/24
Review
Recently I was converting a whole open world terrain to MicroSplat, which enhances the look of the terrain and optimizes it. The terrain I was working with had more than 10 chunks and all had different orders of terrain layers. Normally, you would use a Terrain Layer Profile so that every terrain has the same […]
08/10/24
Welcome to WordPress. This is your first post. Edit or delete it, then start writing! Welcome to WordPress. This is your first post. Edit or delete it, then start writing!
17/07/24
Critique
Recently I was converting a whole open world terrain to MicroSplat, which enhances the look of the terrain and optimizes it. The terrain I was working with had more than 10 chunks and all had different orders of terrain layers. Normally, you would use a Terrain Layer Profile so that every terrain has the same […]
08/10/24
Welcome to WordPress. This is your first post. Edit or delete it, then start writing! Welcome to WordPress. This is your first post. Edit or delete it, then start writing!
17/07/24
Game Development
Recently I was converting a whole open world terrain to MicroSplat, which enhances the look of the terrain and optimizes it. The terrain I was working with had more than 10 chunks and all had different orders of terrain layers. Normally, you would use a Terrain Layer Profile so that every terrain has the same […]
08/10/24
Welcome to WordPress. This is your first post. Edit or delete it, then start writing! Welcome to WordPress. This is your first post. Edit or delete it, then start writing!
17/07/24
Mathematics
Recently I was converting a whole open world terrain to MicroSplat, which enhances the look of the terrain and optimizes it. The terrain I was working with had more than 10 chunks and all had different orders of terrain layers. Normally, you would use a Terrain Layer Profile so that every terrain has the same […]
08/10/24
Welcome to WordPress. This is your first post. Edit or delete it, then start writing! Welcome to WordPress. This is your first post. Edit or delete it, then start writing!
17/07/24
Physics
Recently I was converting a whole open world terrain to MicroSplat, which enhances the look of the terrain and optimizes it. The terrain I was working with had more than 10 chunks and all had different orders of terrain layers. Normally, you would use a Terrain Layer Profile so that every terrain has the same […]
08/10/24
Welcome to WordPress. This is your first post. Edit or delete it, then start writing! Welcome to WordPress. This is your first post. Edit or delete it, then start writing!
17/07/24
Thoughts
Recently I was converting a whole open world terrain to MicroSplat, which enhances the look of the terrain and optimizes it. The terrain I was working with had more than 10 chunks and all had different orders of terrain layers. Normally, you would use a Terrain Layer Profile so that every terrain has the same […]
08/10/24
Welcome to WordPress. This is your first post. Edit or delete it, then start writing! Welcome to WordPress. This is your first post. Edit or delete it, then start writing!
17/07/24